Somewhat, that devours everyone and everything: A tree that rush. A bird that sings. It eat bones and smite the hardest stones. Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings. What am i? Posted by Spysong on May 7, , PM. Uhhh armor is not next to useless. You want to have at least k armor after buffs grace assuming iron reflex , determination, etc.
Make sure you have a granite with the iron skin mod as well, for those very hard hitting physical mobs e. I'm at 4k health with 7. Lvl 85 atm. What is the point of getting IR, grace, determination, and using granites if its useless? Point taken though, but I think instead of 'useless', better phrasing would be 'useful only in large amounts? Essentially the difference is dieing in 2.
Depend on how much you are going to be hit, for maps lvl 66, 3. Your health's the problem. Rule of thumb is roughly hp per act.
And don't ya even suggest energy shield. Without any means of regenerating it , it's.. Illumina View Profile View Posts. Armor is borderline useless. It only works for physical and the game is full of elemental. You need life and or energy shield and lots of it. Also unless you're explicitly using the passive that lets Minion damage effect you, stop mixing minions and normal spells. Last edited by Illumina ; 24 May, pm.
Originally posted by Illumina :. Originally posted by Nick Gurr :. Last edited by Yeti. Originally posted by Yeti. Drake View Profile View Posts.
You could also focus on energy shield instead of life, but for new players, stacking health is usually easier and cheaper. Scathe View Profile View Posts. I haven't had any trouble with any content lately mid act 5 but I've mainly relied on fireball and summon zombie. I only have one piece of gear with any armor on it at all, a hat with like 80 and like 20 energy shield. I'm also using spectres and unearth and flame dash.
Having capped 75 resists is a bare minimum in PoE. Zelph View Profile View Posts. So here is the thing about PoE Defenses. Two major ways to prevent physical damage. Armor: Great against mobs of little guys, won't do crap to save you from that one big hit. Elemental Damage is almost entirely from Resistances. Max those as best you can, no other advice. Even as a minion build you need to have a good bank. No matter what defenses you are using, you're going to take plenty of damage.
Energy Shield requires time after you get hit to recharge. As a minion witch, you should stay away from danger as much as possible. Your minions are not just offense, but should be taunting the enemy to protect you as well by becoming targets.
Originally posted by golgol I am pretty sure that armor and other souces of reduced physical damage multiply with each other. But, you know what, I am now questioning myself. Does armor stack multiplicative, or additive with other sources of "additional Physical Damage Reduction"?
I always thought the damage gets reduced by armor first, then the remainder of that passed to phys damage reduction. Armour provides an amount of Physical Damage Reduction against each hit dependant on your armour value and the amount of physical damage in the hit.
Additional Physical Damage Reduction is just that - additional to the base physical damage reduction provided by your armour. This is entirely separate from "reduced Physical Damage taken", which is applied afterwards and additive with other increases or reductions to damage taken.
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